This Mouse-avoider game is mostly the result of some experiments I made with Flash’s bitmap drawing, color transforms, and pixel-perfect collision detection. But nicely wrapped and playable in its own right.

mosue avoider

Mouse Avoider

Year: 2010
Platform: Flash / ActionScript 2.0
Developer: Creative Spark Studios
Genre: Skill
Distribution Channels: Activeden
My role in the production: Everything

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