Limbo, by Danish developer PlayDead Games, is a game with an amazing atmosphere. From the moment I saw the first game trailer I knew the game would be great, so I got in touch and got to playtest the game on several occassions, trying the puzzles and providing my feedback. On it’s release it immediately became a huge success and won a ton of awards. (Stats: 3 million copies sold across all platforms, June 2013)

Year: 2010
Developer: Playdead ApS
Genre: Physics Platformer
Distribution Channels: Xbox & Others
My role in the production: Playtesting

Limbo Game’s Website