Kill P.E.D.R.O. was a design school project by graphic designer Thomas Kerff. I freelanced on the programming side. Thomas’ idea was to make a cooperative dual-player game where one player controlled a tank and another played as a hacker that manipulated the levels and environments via various command in a text parser. We made a playable level, and Thomas got his A+ for the assignment.

Year: 2009
Platform: Flash / ActionScript 2.0
Genre: Action / Puzzle
Distribution Channels: Portfolio only
My role in the production: Programming

Screenshor from the demo level. Click to enlarge.

Screenshot from the demo level. Click to enlarge.

Play Demo Level